Aristo Music runs an online streaming service, delivering 24 hour non-stop music to pubs, restaurants, hair salons, and other businesses. Their proprietary player Tunify creates a world in which everyone, at any time, anywhere and in whatever situation can listen to the most suitable musical atmosphere. Rambla deployed a powerful and reliable Flash streaming CDN-infrastructure to distribute the audio, based on Wowza's Media Server.
LVL Multimedia specializes in audiovisual production and state-of-the art equipment rental. Due to their professionalism and eye for detail, they have been Rambla's partner for live events for many years. In cases when our customer demands high image and sound quality, or wants to capture viewers attention with a live mix of multiple camera angles, LVL offers the perfect solution.
A typical live broadcast would involve one ore more handheld camera's, complemented with one or more remotely operated IP cams and multiple audio sources. All signals come together in a live mixing device (such as the Sony Anycast) and are then routed to Rambla's on-site media encoder and broadcaster for live streaming.
Paris-based company UbiCast offers intuitive, plug-and-webcast automated video production systems for corporate establishments, teaching institutions and multi-event locations. Their technology empowers you to easily create high value video content.
UbiCast's video production systems uses our API's to automate live streaming, video encoding and on-demand publishing, delivering high quality video experiences in a scalable and reliable fashion.
Wowza Media Systems, a software company located in Evergreen, CO and San Jose, CA, is a developer of interactive streaming media server software. Their Media Server product delivers the performance, functionality and superior economics that enable you to tap the vast pool of opportunities offered by streaming Flash.
Wowza Media Server 2 is the world's first platform that lets you stream from one H.264 encode simultaneously to multiple players and devices. It unifies the multi-protocol, multi-player H.264 streaming into a single workflow, eliminating the need for multiple player-specific encoders and servers.